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Designed

Match builder

If you can imagine the match, you should be able to build it.

Designed. These screens are mockups and aren't playable yet.

Every Exhibition match starts in the match builder. It works in four steps: Start, Layout, Rules, Wrestlers. Pick a ready-made match and play in seconds, or build something nobody has seen before.

1. Start

Choose a preset match type, load one of your saved matches, or build a new one from scratch. Presets fill in every setting for you. You can still adjust them where it makes sense, and the builder shows when you’ve changed a preset.

Start screen of the match builder, with the Cage preset selected
Mockup, work in progress

2. Layout

Set the stage. Choose up to 30 sides in any combination of team sizes: 7-on-1, four tag teams, 3-on-3-on-2. Up to 8 wrestlers can be in the ring at once, and more can join over the course of the match. Use one to four rings with 4, 6 or 8 sides, raised, at floor level or sunken. Add cages in chain-link, steel bars, solid panels or bamboo, around each ring or around all of them, stacked up to three tiers high with a ladder up to each one.

Layout screen showing four rings under a three-tier stacked cage
Mockup, work in progress

3. Rules

Decide how the match is won: pinfall, submission, knockout, count-out or disqualification. Or pick one special way to win, like first blood, putting your opponent through a table, escaping the cage, or grabbing an item hung above the ring. Then choose how it ends: first fall, last side standing, best of 3, 5, 7 or 9 falls, or the most falls before time runs out. Set the tag rules, time limits, rounds and rope types, and even turn on old-school disqualifications for closed fists or top-rope moves.

Rules screen for a team match, with win conditions on the left and match rules on the right
Mockup, work in progress

4. Wrestlers

The number of slots comes from your layout, so you choose who fills them last. Each side gets its own color, up to 8 people can play on one screen, and anyone can face anyone. In big timed-entry matches, every player can even pick their entry number.

Wrestler select for a 30-wrestler timed-entry match with four players
Mockup, work in progress

Rules that always make sense

The builder keeps your settings consistent. A cage with a roof can’t be escaped, so “escape the cage” switches off. Falls count anywhere turns off count-outs. Whatever you build is a match that actually works.

Rules screen with Retrieve an item selected and the standard win conditions locked off
Pick Retrieve an item, and every standard win condition locks off. You choose the item and where it hangs.

Everything shown here is a work-in-progress mockup and may change as the game is built.