What's in the game
Features
A full 3D wrestling sim, built gameplay first. Here's what's in the works.
Each feature below has its own page with the details. Some are being built right now; the rest are designed and planned. I’ll keep every status up to date as the game comes together.
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In development
Match engine
The core of every match: body-part damage, stamina, momentum, a crowd that reacts, grapples, submissions and pins. I'm building and testing it as a simulation before the 3D game, so every match plays fair.
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Designed
Match builder
Build almost any match you can imagine: up to 30 sides, as many as four rings, stacked cages, timed entries, and your own rules and win conditions. Save your setups to use again.
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Planned
Earned unlocks and Collection
Every attire, entrance theme, move and mode is earned by playing. Each wrestler's card levels up as you play as them, with rewards along the way.
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Planned
Game modes
Nine ways to play, all on the same engine: Exhibition, Story, Career, Eternity, Promoter, Arcade, online Territory, the Creation Suite and Collection.
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Planned
Arcade mode
Matches that look and play like wrestling games from past console generations, with a move set and sprite for every wrestler in every era.
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Planned
Creation suite
Create wrestlers, moves, taunts and more, and mix your own match types from the same building blocks the game uses.